Posts

Show HN: Jev Plays Pokémon Red https://ift.tt/et7HOlA

Show HN: Jev Plays Pokémon Red Hey HN! Wanted to share a fun project I've been hacking on. Given Jev can make decisions really fast (but not fast enough to play Doom yet sadly), I wanted to try and push it to play a more complex game than Tetris. So I went with Pokémon. I've spent endless hours playing this game as a child so building this was a ton of fun. I open sourced everything in case you want to hack on it yourself here: https://ift.tt/EDrMtf8 The game is being streamed live including the tokens and cost - hopefully we get all the badges and don't get stuck in a cave :) https://jev-pokemon.vercel.app/ September 25, 2026 at 07:58PM

Show HN: Paper-docx – agent-native Python-docx fork with 78% fewer DOCX failures https://ift.tt/YUd5EAu

Show HN: Paper-docx – agent-native Python-docx fork with 78% fewer DOCX failures https://ift.tt/HLkClKW September 26, 2026 at 12:35AM

Show HN: I couldn't deal with another Claude Code tab https://ift.tt/LIf1SkQ

Show HN: I couldn't deal with another Claude Code tab https://aidash.dev/ September 25, 2026 at 11:52PM

Show HN: Radix – Visual UI for agentic programming https://ift.tt/otPUjxZ

Show HN: Radix – Visual UI for agentic programming Hey HN, I'm Jordan from Radix. Radix is a UI tool for programming agents. You prompt your agent to generate a workspace for a task you're working on and get an interactive widget that persists locally on disk. I built Radix because I always needed tools while I was writing code: tools to test little experiments, to play around with UI, to visualise results etc. Sometimes these would end up as python tools that read and plotted data, or separate React apps spun up just to test a single feature. Lately obviously I've been using Claude artifacts but these are quite limited. I wanted a system where it was easy to leave comments or adapt an artifact without having to give vague descriptions back to the agent, and where ideally I could actually shift away from a chat window as the main interface. I've got a pro version of Radix which I will launch soon. This current version is entirely free and is definitely a beta -- there w...

Show HN: Treepeat – Code similarity detection using Tree-sitter https://ift.tt/rQtmK1D

Show HN: Treepeat – Code similarity detection using Tree-sitter treepeat is a tool that finds similarities in your codebase. Find duplicate code blocks meaningful to the language (classes/functions), not just lines. Find near-duplicates: ignore whitespace, strings, high level AST nodes such as function and names. Find structurally similar code: anonymize identifiers, constants, etc. Pull requests welcome: This is very much an proof of concept - I'm happy with it, but I haven't supported very many languages at present. Languages supported: astro, bash, css, go, html, javascript, lua, markdown (plus codeblocks), python, sql, typescript, java, kotlin, rust, yaml https://ift.tt/tRNUga4 September 22, 2026 at 10:23PM

Show HN: Conway's Game of Life in boot sector https://ift.tt/MmhLiCW

Show HN: Conway's Game of Life in boot sector Hello HN! On these weekends, I was sitting and thinking about where our industry is going, and how fun it was earlier, when we wrote more code than chat messages. The thoughts quickly turned into a wish to build something like we did earlier. In my case, it ended up as something much "earlier" than I had in mind initially... So, Conway's Game of Life running from a 512-byte x86 boot sector. Maybe you will find it interesting. I tried to comment the code as much as possible, which might be especially useful if you are learning assembly. Have fun! https://ift.tt/QSstVEZ September 21, 2026 at 11:58PM

Show HN: I built a post-mortem debugger for native Windows x64/x86 crashes https://ift.tt/8p6o09U

Show HN: I built a post-mortem debugger for native Windows x64/x86 crashes Hello HN! I've spent years debugging Windows crashes with tools that were either friendly but limited (e.g. Visual Studio) or powerful but archaic (e.g. WinDbg). I developed patterns and methods for understanding what was going on, and decided to build it into a much more effective debugging tool called ForensicDbg. I built a modern interface to minimize the friction when debugging. All of the data shown to you is analyzed, interpreted, and presented to you clearly, so you can focus on what matters. Everything is interlinked so you can quickly and intuitivly navigate through the process space. ForensicDbg comes with an MCP server which allows for agenic debugging. The work done to interpret and interlink your data also benefits AI tools. It removes the risk of hallucinations while building a stable foundation for them to work from without spending tokens. If you want to try it out you can sign up and get a f...