Posts

Show HN: Measuring how much of an AI-assisted design is yours https://ift.tt/OsPmxYQ

Show HN: Measuring how much of an AI-assisted design is yours https://ift.tt/ilbXgNS October 29, 2026 at 12:11AM

Show HN: OpenTaxRate – open-source US sales tax rates by street address https://ift.tt/H9rqZuY

Show HN: OpenTaxRate – open-source US sales tax rates by street address I built this because I tried many sales tax APIs and the problems were: a) the rates were a black box with no source attached b) lookups resolved by ZIP code. ZIP codes are postal routes, not tax jurisdictions. Stripe's Tax team wrote a good post on this [1]: two houses in Drexel, MO share a city, a ZIP, and nearly a house number, but sit in different counties with different rates. If your lookup key is the ZIP, you are wrong on those addresses, even when the rate table is accurate. OpenTaxRate resolves the street address instead: - SST member states (24): the quarterly rate + boundary files, street ranges and ZIP+4, not just the rate tables - Non-SST states: a custom adapter for each state, using its DOR's own published tables and boundary files (TX Comptroller, FL DR-15DSS, ALDOR, IDOR, NY Pub 718, California via CDTFA's lookup, etc) - Census TIGER for geometry I tried with multiple open source geocod...

Show HN: Jog – GitHub runners for 80% less https://ift.tt/ymVBYLj

Show HN: Jog – GitHub runners for 80% less https://usejog.com/ October 28, 2026 at 12:21AM

Show HN: AgenticBench, 9 security tests run on 25 AI coding agents https://ift.tt/vz01sAQ

Show HN: AgenticBench, 9 security tests run on 25 AI coding agents https://ift.tt/Pa6YzBn October 27, 2026 at 10:38PM

Show HN: Glider 4.0 Unofficial Web Edition (Mac game port) https://ift.tt/lFp2C9m

Show HN: Glider 4.0 Unofficial Web Edition (Mac game port) https://ift.tt/gmUMiuJ https://ift.tt/VSA5wEx... https://dbohdan.github.io/glider/ October 26, 2026 at 04:48AM

Show HN: Termcraft – 2D terminal survival with multiplayer support https://ift.tt/J6zkhAD

Show HN: Termcraft – 2D terminal survival with multiplayer support Earlier this year, I started developing Termcraft, a terminal-based 2D survival game written in Rust. Since its first release more than half a year ago, I've added multiplayer support, so you can now host a game and play with friends (or colleagues during a meeting?); Up to 8 players. I've also substantially improved the visuals, lighting, physics, and overall gameplay. A friend and I ended up spending the entire weekend playing through the game from start to finish. The progression takes you from gathering wood and building a shelter to crafting equipment, exploring caves, finding diamonds, crossing the Nether, and fighting the Ender Dragon. There are villages, farming, collaborative building, PvP, and player chat along the way. It's open source under the AGPL-3.0 license, with downloadable builds for Linux, macOS, and Windows. Gameplay demo video: https://youtu.be/nn37_15dLFM Installation and controls: ...